A winning entry for GMTK Game Jam 2024. Theme: "Built to scale".

Goal

  • Run the code successfully by connecting all of the nodes correctly with no errors.
    • Press the run button at the starting node to run the code.

Rules

  • Nodes can only be connected if they have the same shape.
  • One shape allows one connection
  • Shapes on the right side of a node can only connect to Shapes on the left side of another node.
  • Nodes must receive all input signals to prevent errors.
  • Run might fail if there is an error in your code.

Controls

  • Left Click : Select Node
  • Left Click & Drag : Select Multiple Nodes and Connections
  • Right Click : Remove Connection
  • Right Click & Drag : Move Canvas
  • Mouse Wheel : Zoom in & out (There is a buggy behaviour where scrolling while the cursor is over the node does not zoom in & out.)

Tips

  • Keep your nodes clean & organized for Scalability
  • Feel free to edit existing node connections and connect all newly added nodes every day.
  • Can you find the non-overlapping solution of each level?

Credits

Awesome runtime node editor library from : https://github.com/cemuka/UnityRuntimeNodeEditor

StatusReleased
PlatformsHTML5
Rating
Rated 4.7 out of 5 stars
(129 total ratings)
Authorsegunan, Wone
GenrePuzzle
Made withUnity
Tags2D
Average sessionA few minutes
LanguagesEnglish

Comments

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Viewing most recent comments 1 to 40 of 79 · Next page · Last page
(1 edit) (+1)

Just like being at work.
I collapsed some of my nodes into little functions to keep it tidy

Found a new way to win    V

Compact Version

(+1)

quite a fun game! had me at a loss for words

...

(+1)

Love The game. It would be awesome for more levels to be made. Also, my solution to the final problem was this.  v  

my solution from when i beat it

very fun, took us a while to get the untangled solution^

(+1)

good game
(+4)

No overlap Solution

(+1)

my no cross solution:

(+1)

i did it without any connections going through any nodes. (NOT the no connections crossing solution) GG, also you should make a mode where you can make custom nodes/challenges.

(+2)

My No Cross Solution

(+1)

I love this! would totally play a full version. Also, would totally love for this to be my job in real life

(+1)

my lovely no crossing solution

don't mind the everstone

(+1)

fun

(+1)

do a mobile version android and apple

(+1)

Really good fun man!

(+1)

I found a very quick "no wires showing" solution

(+2)

Took me a good minute. Fun game 😁

(+1)

gg

(1 edit) (+1)

GGs, finally got clean Day 7 :)

(+2)

Great game! as a UE dev, its odly realistic

(+4)

This game was so much fun. It was clean and easy to figure out. The only thing I would "change" is to add more levels, I know with game jams there's a time limit, maybe there could be a procedural method to add more nodes and make it unlimited?

(+5)

Great Game! I Wish There Was An Endless Mode Though.

(+2)

GG, finding a perfect solution was fun.

(+1)

hey, 


i like this very much ... cool programming work !!

simple and nice flow

(+2)

Clean day 7! For extra torture challenge I did it without zooming/panning the camera

(+1)

Clean no intersections last level (this take so long to run)

(+1)

Oh yeah
This scratched an itch
(Day 7)

(+3)

Finally got it! (Day 7)

running the clean answer is so satisfying :)

(+2)

Day 7! :)

(+4)

My day 7 solution

(+5)

its also possible for every single line to cross

(+2)

all of them are possible without crossing

(+2)

Yes it is! Great job!

(+1)

I love your game! I wish it was longer, would totally buy it.

(+1)

day 5 solution. had to test it to make sure it worked.

my day 4 solution.

(1 edit)

Day 7 solution.

(+1)

Maybe not the cleanest one, but here is mine.
Great game

(+2)

My cleanest and fastest solution:

mines the same lol.

perfectly matches my Blender experience

Really cool game lol.

Viewing most recent comments 1 to 40 of 79 · Next page · Last page