A winning entry for GMTK Game Jam 2024. Theme: "Built to scale".

Goal

  • Run the code successfully by connecting all of the nodes correctly with no errors.
    • Press the run button at the starting node to run the code.

Rules

  • Nodes can only be connected if they have the same shape.
  • One shape allows one connection
  • Shapes on the right side of a node can only connect to Shapes on the left side of another node.
  • Nodes must receive all input signals to prevent errors.
  • Run might fail if there is an error in your code.

Controls

  • Left Click : Select Node
  • Left Click & Drag : Select Multiple Nodes and Connections
  • Right Click : Remove Connection
  • Right Click & Drag : Move Canvas
  • Mouse Wheel : Zoom in & out (There is a buggy behaviour where scrolling while the cursor is over the node does not zoom in & out.)

Tips

  • Keep your nodes clean & organized for Scalability
  • Feel free to edit existing node connections and connect all newly added nodes every day.
  • Can you find the non-overlapping solution of each level?

Credits

Awesome runtime node editor library from : https://github.com/cemuka/UnityRuntimeNodeEditor

Updated 11 days ago
Published 28 days ago
StatusReleased
PlatformsHTML5
Rating
Rated 4.7 out of 5 stars
(55 total ratings)
Authorsegunan, Wone
GenrePuzzle
Made withUnity
Tags2D
Average sessionA few minutes
LanguagesEnglish

Comments

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This brings back memories :(

Computer Science Major here:
Great game!! I loved it a lot.
Took me 10 minutes to beat and here is my uncrossed solution to the DAY 7:

This was really fun and creative! Great take on the theme of "Scale"!

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Incredibly fun. Thank you for making!

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This was really fun, I didn't realize how much time had passed while I puzzled out these connections. Nice work!

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Here is my uncrossed solution

Man i love this game so much, i wish there'd be more

I never knew my untold hours in articy:draft X would prepare me for playing a puzzle game. Really nice idea!

btw, if you're going to keep working on this, a good quality-of-life feature would be to allow the player to just click on an end node to start drawing a new line, rather than having to hold the mouse button down.

A really fun game!  Here's my uncrossed solution to the final part:

Thanks for making this!  

Let me share my unclean solution rs

really fun game,

it took me over an hour but here's my no overlap solution:

My level 7 solution:


(+2)

My no-overlapping day 7 solution except I rearranged it to be more cursed (When expanded the overlaps go away)

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Here it is unfolded

I did it

Loving it!

(5 edits) (+1)

This is just everyday work for me in Unreal :D

everyday unreal blueprints


Hell yeah!

This took WAY too long

(1 edit) (+2)

Love this game!! Would like to see more level if possible.

Here is another solution that without intersect and with one of the shortest path (6).

(2 edits) (+1)

Love this, I noticed my solution was much longer than yours, so I tried to make the longest path possible without overlaps (14)


There's only one node in the middle doesn't add to the length. Pretty sure 15 is impossible so this is literally the worst solution.

Wow, really loving to see how some people did their non overlaping solutions, most seem really straight and readable! Mine is this one, gets messy sometimes, but overall I liked it.


A shame it didn't run again after the last case, I wanted to see how much waiting the upper part would need for the lower part to execute.

Not Perfect, but I like the simple crisscross of the wires myself. excellent game. 

(+2)

(+1)

This is the cleanest looking solution here. Nice work!

(+1)

no overlaps :) (amazing game!)

(+1)

image.png

Perfection!

Did I do good, boss?


Love this game! So true to my BP experience XD

(3 edits) (+1)

I really enjoyed this game! It was super fun puzzling this out, and this eventual solution on my second run was super satisfying.





My solution under the cut

Posting this here for ppl who are stuck
(1 edit) (+2)

Actually there are several solutions as mine is different 

(+1)

Nice game, thanks ! The most interesting part was to search for the clean final solution, as it was not easy, and I did it :-)
For info the zoom in/out is way too fast on my computer.


Get the non overlap solution :3

(+3)

All my years of Unreal finally paid off. I was able to get a clean layout for the final level. Really satisfying game lmao I love it

Congratulations! XDD

(+1)

I loved this!! I wish there was more days honestly :)

(+3)

I couldn't manage to add some levels during the jam because my code was horrible(unlike the theme lol) but I can try later! Thank you for enjoying it :)

(+2)

I love this idea! I hope that this is one of the submissions that becomes a full game from this jam. 

(I totally get it if not.)

(+1)

Thank you! I should try :)

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FUNNIEST ONE EVER I LOVE THIS

XD

(+2)

Really solid game. Love the reality accurate concept. I really feel like I was programming when I was not.

Really solid

Thank you, Glad to hear that!

(2 edits) (+1)

I love how each stage had clever details, and also love how they sound ! wish they update more. it took about 20 min for me(I had zero understanding in nodes) to day7.

Thank you for playing!!

(+3)

The idea of a puzzle game where your old progress stays is really cool. It also looks very accurate to how my UE blueprints normally are, so good job.

(+1)

Glad it is relatable:)) thank you!